Grimoire of the Pentagram
Written by Conrad, Wizard of Tagor, Danaan 3001
Table of Contents
Introduction
Each point of a pentagram (a five-pointed star drawn with five lines without ever lifting the quill) is indicative of a supernatural essence.
Warrior --> Priest --> Monk --> Rogue --> WizardI cannot honestly express what drew me to this ritual. I do not recommend it to inexperienced. It is maddening! Even to the experienced, it could result in madness, death, or Unspeakable Horror.
Pact
Only certain powerful souls can perform this ritual of the pentagram. The pact consists of: one wizard, one warrior, one priest, one monk, and one rogue. Each must have three score insights and available time to perform the ritual.
Each persons signs their name in sacred ink by the point of their proper place on the pentagram.
The pact ends after one full day has passed from its first signature. With the pact ended, the ritual is impossible to continue. The spirits will not respond, nor will any ritual magic work.
Location
After each person has signed their name to the pact, they must quickly go to the sacred temple untouched by the outside air. I had sealed my temple underneath the floor of the first room of the first Macabre Study. Yet the wood above it rots, threatening to cave in.
I keep a copy of the important parts of the ritual on my desk in the ritual room. I find it helpful for referring to.
Invocation
Once arrived, carefully note the five points of the pentagram, which are marked by heads of Bone Collectors. Notice that the lines are not drawn. This each ritualist will do.
Each member must stand at their given point at the pentagram. The wizard to the south-west, the warrior to the north, the priest to the south-east, the monk to the north-west, and the rogue to the north-east.
[Pentagram drawing]
Each member must not leave their position at the point. They hold the energies in balance.
The wizard, without moving from his point, lays a hand-size portion of Zombi's Flesh exactly two paces in toward the center from where he stands at the point.
If done correctly, a sickly candle will light before the ritualist. It's origin I would rather not write on, especially as it make certain readers uneasy and certain rulers uneasier.
The candle is not necessary for the completion of the ritual. It is the first act the spirit takes to communicate with the living.
The ritualist then walks along the line of the pentagram that is clockwise to the next point. In this method, the pentragram is drawn.
For example, the Wizard now stands where the Warrior was. The Warrior now stands where the Priest was. The Priest stands where the Monk was. And the Monk stands where the Rogue had been.
Communion
After invocation, the cursed spirit speaks at the next point of the pentagram.
A confounding problem is that the spirits who communicated were mad and troubled. They spoke of their pasts but each spirit was forbidden to reveal their secrets.
By way of the lines of the pentagram, the spirits speak. A spirit communes with the warrior but it is not directly to him. It will be to the priest, in this example, that the spirit must speak.
Thus each ritualist is a medium of the spirits. In the case mentioned, the Warrior must tell the Priest what the spirit had said and divulge the proper sacred or cursed location to go to.
The ritualists must each go to many such locations that are significant to the invoked spirits. The spirits are exact in their nostalgia. Going to the wrong location angers the supernatural creatures, making the communion hard.
Always ask the spirit where to go to, and realize that the spirit is not speaking to you, but speaking through you. You are the medium that the spirit has chosen to talk to someone else performing the ritual.
Banishment
After you are certain that you have performed communion along both lines of all the five lines of the pentagram, then banish the energies.
Each member must stand at their given point at the pentagram. The wizard to the south-west, the warrior to the north, the priest to the south-east, the monk to the north-west, and the rogue to the north-east.
[Pentagram drawing]
Each member must not leave their position at the point. They hold the energies in balance.
The wizard, without moving from his point, lays a hand-size portion of Zombi's Flesh exactly two paces in toward the center from where he stands at the point.
If correctly performed, the spirits dissipate. But if anything is awry, some Unspeakable Horror may enter the pentagram [Monster from Chtonic Remains]. If so, it must be bound or destroyed immediately. After the creation is destroyed, then the banishment may be done again. That is: [repeat up to pentagram drawing]
I've heard accounts of ritualists being possessed forever by the spirits. Beware! These sad fellows grew, day by day, more like the horrors they had communion with until I could not thell them apart.
Notes
I've intentionally removed the section of the pact that deals with the actual signing. If the King or any should ask, I am his loyal subject. (However, who knows what rats might bring in the library)
- Blaise, Librarian
IT is hereby Decreed that this text, the Grimoire of the Pentagram, is Heretical. It is an offense to all that is right. Its practioners are mad heathens disturbing Supernatural forces. It, and all copies, shall be destroyed.
- King Einhard
Memorize
[Truc pour la quête sans avoir besoin de repasser par le livre]